There are some stats that are obsolete in endgame that could be used for that purpose while also increasing value of items that have these stats. assassin that uses ias for the calculation of casting speed breakpoint. I would prefer to have a mobity spell on each class that is based around the characters theme.Į.g. Or even a twitchthroe would open up a bit more variety and diversity. Imagine a rare jwl that adds teleport as oskill in combination with cube recipes that can add multiple sockets on items. Rebalancing teleport would be an alternative too. Readjustung stats on other runewords is another way. Removing tp from enigma and adding another tp-like spell with cooldown is another way. Giving each character a teleport-like spell is also an option. Swap to Lawbringers to get a near instant decrep proc, and then go to town with the Zerkers.ĮDIT: Also could use Treachery for Fade prebuff if Ubers are killing you.Endgame mapping systems that discourage using teleport and focus on multiplayer is a way to increase diversity of armor slot use. Should give you 100% CB, 100% DS, and a max speed Frenzy to melt bosses. Optional 1 point wonders: Find potion, find item.1 point wonders: Howl, Shout, Battle Command, Iron Skin, Natural Res, Increased Speed, Increased Stamina, Sword Mastery.Max: Frenzy, Double Swing, Battle Orders (since you need the life to wear the Enigma), Taunt.Merc: Act 1, Faith, Andys/Giant Skull (IAS/Fire res jewel for Andys or IAS/all res or maybe lite res for Ubers for Giant Skull), Fort Rings: Ravenfrost, Rare ring with AR/LL/ML/stats/res/fat mana roll for Tele.Inventory Weapon for Swap: Dual Wizspikes/HOTO for higher BO and tele, depending on mana.You could make a power-leveling or boss killing version to mass run Ubers for torches/Baal for experience: I think Frenzy Barb is the way to go for sure.
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